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HAVOC

Havoc is a multiplayer game that combines HTC Vive and real-time mobile browser gaming, created by five Entertainment Technology students at Carnegie Mellon University for the class Building Virtual Worlds in three weeks. The game was showcased at the ETC Fall Festival at Carnegie Mellon along with 12 other student games that were selected.

 

In this game, the player in HTC Vive takes on the role of a giant mech defending its base, while up to twelve other players in the room can join the game as raiders on mobile devices through an internet connection. Given a squareboard view of the base on their mobile device screens, the teams must steal as much energy as possible from the mech's energy core by strategically placing a limited number of towers. Meanwhile, the mech tries to stop the raiders from stealing energy by destroying their towers with hammer blows in a whack-a-mole fashion. If the energy core is drained within three minutes, the raider team that has drained the most energy wins, otherwise the mech is the winner.

I was the sound designer of the team; I composed the game's music and made all of its sound effects. I also contributed various features to the game's design such as limiting the mech's damage to one tower per swing and giving each raider team their own designated playing space in the room to encourage collaborative strategies.

Below is a playthrough video of the game.

Game trailer

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